The other week I came across something so awesome that I am now addicted. That awesomeness if none other than Highschool of the Dead! What’s this got to do with gaming? Well not a great deal but I don’t care; there are references so that will do. It has zombies, yes zombies, does it need anything else? Press the magic button and we shall continue this inside [pops kettle on].
Everything you see here is my own personal work. Feel free to add your comments and your viewpoints. If you like what you see, click on an advert. Many thanks. Simon
Monday, 30 August 2010
Highschool of the Dead
Labels:
28 days later,
anime,
dead rising,
fanservice,
gaming,
Highschool of the dead,
HOTD,
japan,
L4D,
resident evil,
survival
Thursday, 26 August 2010
Waiting...
Don't you just hate it when you know that something is making its way proudly to you and you are sat at the door waiting like a small boy waiting for a new toy?
That’s exactly what I am currently doing! It doesn’t matter that I am getting Mafia 2 free, courtesy of 2K Games. I want the game now; it should have been here yesterday! It doesn’t matter that it was only sent out yesterday either. It should have been here immediately.
Now my strange attitude will probably explain why people go out and buy games in a shop without thinking about getting things cheaper. I can say that I have been guilty of this in the past. Now I like to shop about more, get more for my money.
What’s even more amusing is that I am sat near the window with the blinds open practically looking down the street for sight of a man that probably won’t have the bleeding thing in the first place.
I keep thinking that if I didn’t know it was coming then I wouldn’t be doing this, then I keep thinking that I would just find some other excuse to wait impatiently by the window, waiting to give the postman a piece of my mind, even though he comes at the same time (1pm) every day.
Do you guys do this? Do you sit waiting just in case you have to sign?
That’s exactly what I am currently doing! It doesn’t matter that I am getting Mafia 2 free, courtesy of 2K Games. I want the game now; it should have been here yesterday! It doesn’t matter that it was only sent out yesterday either. It should have been here immediately.
![]() |
| Look, see, no bleeding postman |
Now my strange attitude will probably explain why people go out and buy games in a shop without thinking about getting things cheaper. I can say that I have been guilty of this in the past. Now I like to shop about more, get more for my money.
What’s even more amusing is that I am sat near the window with the blinds open practically looking down the street for sight of a man that probably won’t have the bleeding thing in the first place.
I keep thinking that if I didn’t know it was coming then I wouldn’t be doing this, then I keep thinking that I would just find some other excuse to wait impatiently by the window, waiting to give the postman a piece of my mind, even though he comes at the same time (1pm) every day.
Do you guys do this? Do you sit waiting just in case you have to sign?
Labels:
2k games,
impatience,
mafia 2,
post office,
waiting
Tuesday, 24 August 2010
Twisted, Open Storytelling of Alan Wake
I will give you fair warning, there are some spoilers.
Monday, 23 August 2010
Borderlands: What I’d like in a sequel
At this point I figured what the hell; maybe I should write this stuff down and see what the rest of the world thinks.
Sunday, 15 August 2010
Review: Nier
After putting the game in the tray I was greeted by an audio only monologue from a woman that seemed to be talking to a character called Weiss. I say talking. I mean shouting abuse and profanity at him in a comical yet erm… enthusiastic way. This was before I had even started the game. Hell, I hadn't even pressed start and new game, and I couldn’t help but wonder if the rest of the story was going to be as colourful. That said, I got the show on the road to find out if this game was worth shelling out for.
My gaming dry spell
The other week I had the chance to play a game that I had been awaiting since Eurogamer Expo last year in Aliens vs. Predator. It may not be a game of the year candidate but it was still one I wanted to play. Into the console I popped the disc and within ten minutes I wanted to play something else. I popped in another game and the same thing happened. Twenty two titles later it dawned on me, I hit a dry spell.
If this has happened to you before then you will know where I'm coming from, if not then you best expect one at some point in your gaming life. Either way, I suggest you read on.
Labels:
dry-spell,
editorial,
gaming,
Multiplayer,
single player,
stress
Review: Earthworm Jim HD
Some of you reading this will probably think I have gone mad, and want to know what's so interesting about an earthworm. Well the simple answer is this, Earthworm Jim raised the bar in games. It was praised heavily upon release, with Gamesmaster magazine gave it a whopping score of 100% (it was the first time they had awarded a game 100%) and one of the few classics that has been remade several times over the years. Speaking of remakes, the latest incarnation has been brought forward to XBLA and I couldn't wait to get my hands on it. After all, what could be better than playing a classic in HD.
Labels:
Reviews,
XBLA,
Xbox 360,
Xbox 360 | Tags: Earthworm Jim,
Xbox Live Arcade,
xbox360
Sex in games: Where to draw the line
Not so long ago, a major uproar occurred with a game called Rapelay, this game not only glorified sex, but glorified rape and incest, in what the majority of the world deemed socially unacceptable. Rape is something that has affected millions of women and men, and content like this can offend a lot of people. Jumping on the band wagon of hatred against the game news-desks around the world reported on the issue, only serving to further publicise the game. As the old saying goes, there is no such thing as bad press!
Motion control, losing control
Why are console developers intent on trying to get us off our backsides by providing us with the bad idea that is motion control? Why are the big three always trying to make the “supposed” best gaming experience possible one where their only actual aim is to compete with the other manufacturers. Why do we have to complicate gaming even more than it already is? Is this something that we are as gamers are pushing for or are we being manipulated by the egos of our console manufacturer?
Now I know what you’re thinking; what could be possibly wrong with motion control in gaming?
Labels:
Accelerometer,
editorial,
Microsoft,
motion capture,
Motion Control,
Natal,
Nintendo,
PS Move,
PS3,
Sony,
Wii,
Wii Remote,
xbox
Cliffy B, we love you, but...
One of the biggest statements that he made was that he has a Google alert for anything with ‘Gears of War’ in it and that he and the team read as much as they can so they call get the feedback, this includes forums posts too. What better way to test this statement by giving the TIMJ view on what should be considered next for Gears of War.
Ok, so this may be a long shot but here is hoping the powers the be make this article pop up on Cliffy B’s alert box so he can become a friend of TIMJ, and possibly comment on my thoughts.
Labels:
Cliff Bleszinski,
Cliffy B,
editorial,
Gears Of War,
Gears Of War 2,
Gears of War 3,
Horde,
Locust horde,
Multiplayer,
Sequel,
Sera
Wednesday, 21 July 2010
Review: Final Fantasy XIII
Back in 2006 Square Enix gave us a teaser of the next game they were working on, this was to be Final Fantasy XIII (13). Before long, a few snippets of information were released, but what caused more of a stir with the fans was that it was to be released on both the Xbox 360 and the PS3. This bit of news made some fans happy while the remainder felt alienated and let down by Square, due to them thinking that it had always been a Sony exclusive (it really wasn’t). Fast forward a little more and finally fans can get their copies and experience the game that they have awaited so long for, to see if it lived up to the hype. Across the board there has been mixed opinions, some good, some bad but the question still remains for some: Is Final Fantasy XIII a good game?
Labels:
FFXIII,
Final Fantasy XIII,
free roaming,
JRPG,
Linear,
Open world,
PS3,
Review,
RPG,
Turn Based,
Xbox 360
Review: Borderlands
The video depicted a woman talking to you (the player). At certain points as the camera panned around, you had flashes of some human enemies dubbed ’the locals’, then of some of the animal enemies referred to as ’the wildlife’. One of the flashes tells you you’re going to need guns, lots of guns, showing you a room full of weapons. Finally the camera panned further so that you can see her face; this woman was heavily scarred down one half of her face. She then tells you she knows why you’re there and that you’re looking for the vault (cue a reverse plot of Fallout 3), she finally adds that you won't find it because it doesn’t exist.
The game has seen a massive transformation in style since that teaser was released, now re-branded as an 'RPS' (Role playing shooter), the consistent selling point for me at the time was the huge number of guns the game was boasting, which more often than not something that is restricted in games. Borderlands is finally here with claims that it features ‘87 bazillion guns’. Maybe that’s a slight over-exaggeration but one would find it hard not to be intrigued with a game that has more than 17.6 million of the things.
Labels:
Borderlands,
co-op,
Comic Style,
Guns,
PS3,
Random Encounter,
Review,
RPG,
xbox360,
XIII
OnLive: The next big thing?
New technology is always being researched; even as you’re reading this new developments have probably been made. At the GDC earlier this year an apparent technological breakthrough was announced for not only developers but for the consumer too. Stripping the boundaries of what we know as a conventional games console, OnLive has hit the gaming community like a whirlwind. Not only does it not have a disc drive or need any digital media, it also needs no storage at all. Why? I hear you all ask! This gaming platform is not like any other. Needing only the internet games can be streamed directly to your TV in HD... That’s right, in HD. Oh and I did say streamed!
Review: Batman: Arkham Asylum
Review: Leisure Suit Larry: Box Office Bust
Labels:
free roaming,
innuendo,
Leisure Suit Larry,
minigame,
platformer,
PS3,
Review,
sex,
xbox360
Sunday, 18 July 2010
Review: X-men Origins: Wolverine
Each year we see our fair share of games based on movies, and this year is has been no exception. With the success of the previous three X-Men films, a prequel to the trilogy was added and kick-started the summer blockbuster season. This time the movie focused on the origin of one character, and you should all know by now that it was 'cleverly' titled X-Men Origins: Wolverine, in which the film took a look at our favourite claw wielding mutant. As usual with these big budget films, you expect the dreaded movie tie-in. Rather than being the bog standard drivel that you would usually expect, something slightly different came along. Developed by Raven Software (of Marvel Ultimate Alliance fame) and published by Activision, this game had a lot to live up to.
Review: Tales of Vesperia
Namco Bandai are well known for the Tekken and Soul Calibur games, along with some all time classics such as Pac Man, Galaga and Dig Dug, however these aren’t their only accomplishments. As with any good Japanese developer, they have their own stake in the RPG genre. The ‘Tales’ series of games are Japanese-RPG's that ooze style and class. They have always taken their biggest influences from anime and manga and also use popular artists to design the characters and produce the animated cut-scenes within the game. Tale of Vesperia is no different; it’s the 10th mother-ship title in the series, incorporating everything that has been done well in the previous titles, making it even better and wrapping it in a design that is beyond stunning.
Labels:
JRPG,
Namco Bandai,
Review,
Tales of Vesperia,
Tales Series,
xbox360
Review: Star Ocean: The Last Hope
As you may know from our podcasts, Japanese RPGs have always been an obsession of mine so when I heard that the next Star Ocean was coming to the Xbox 360 as an exclusive, the title was immediately placed on pre-order. Having played a couple of the previous titles I was hoping that this prequel would live up to the name. For the next 65 hours I was to battle enemies across the ‘star ocean’ and save the earth from certain destruction. With this being the third title that Square Enix has brought to the Xbox 360 and being a 360 exclusive, this game has a lot to live up to with the various technical failings of Infinite Undiscovery and The Last Remnant. The biggest question would be: 'Is this game worthy to enter your collection? Or is it destined to stay at the store?'
How to create a gamer
Like a lot of people around the world, gaming has always been a hobby, an interest and most importantly an escape. After a year of being with my current partner I introduced an addition to our relationship; my gaming obsession. What started off as a rocky beginning passed onto something that was not expected. I did the impossible; I turned a nice, normal woman into a gamer and here is how I did it.
Labels:
brainwashing,
co-op,
editorial,
gaming,
xbox360
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